FOSS4G-NA 2024
My slides from my 2024 FOSS4G-NA talk, "stac-rs: High-performance, reliable STAC tooling with Rust" are available here. One of my favorite parts of preparing the talk was making this little guy:
It took me so much longer than it should have to get the claw+logo layering correct — I Am Not A Graphic Designer, obviously.
Some takeaways from the conference:
- It's really fun being at a conference and not representing a company. I just felt like I could do what I wanted, which I enjoyed.
- I always love this conference, so many folks that I know from the near and distant past.
- There's a lot of chatter about stac-geoparquet, and my sense is that community isn't quite sure how it will be used, but that it will probably be used.
- I got more than a few questions along the lines of "What's the deal with Rust and geo? Is it useful?" and I
probably should writewrote a post just about that, because I have thoughts. Tl;dr: good for making tooling and core components, but if you find yourself scripting you're Doing It Wrong™ (just use Python).